| Tech Tree | Units | Buildings | Items | Weapons |
Click on any of the illustrations to see how they move.
| Nomad Hitpoints (250) Speed (7/10) Damage (50) Attack Speed (7) Player Cost (Free) Research Time (N/A) Research Costs: Blood Stone (N/A) Gold (N/A) |
A light size human warrior The Nomad is a basic fighter. Nomads are small and stealthy human warriors who fight for the Legion. Although they are not as strong or durable as other units, they can use any weapons or equipment available, and they are free to field. Quick attacks combined with average hit points make him a deadly assassin. |
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| Savage Hitpoints (500) Speed (7/10) Damage (80) Attack Speed (5) Player Cost (2500) Research Time (75s) Research Costs: Blood Stone (600) Gold (0) |
A medium strength warrior Stronger than Nomads, Savages are capable of both subtle attacks and frontal assaults. Effective against enemies and structures, Savages can rampage over light enemy units. Savages are strong fighters, and moderately expensive to field. |
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| Legionnaire Hitpoints (1000) Speed (7/10) Damage (120) Attack Speed (3) Player Cost (7000) Research Time (75s) Research Costs: Blood Stone (1200) Gold (0) |
A heavy size elite warrior Legionnaires are elite warriors. They are capable of smashing down structures and enemies with their great axes, and can withstand the sting of many arrows. They are unequaled in hand to hand combat, and are very expensive to field. |
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| Ballista Hitpoints (1000) Speed (5) Damage (2000) Range (10) Player Cost (7000) Research Time (40s) Research Costs: Blood Stone (500) Gold (0) |
Direct fire siege vehicle Ballistas are high powered weapon systems capable of firing directly at enemy siege vehicles, units and structures. Ballistas reload slowly, but compensate with accuracy. |
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| Catapult Hitpoints (3000) Speed (2/10) Damage (5000) Range (8) Player Cost (10,000) Research Time (80s) Research Costs: Blood Stone (800) Gold (0) |
Indirect fire siege vehicle Catapults are designed to destroy enemy structures. They launch explosive projectiles great distances, take a very long time to reload, and are extremely expensive to field. |